Rapidshare.com search engine. MegaDownload is easy way to search and download files from hosting sites.

MegaDownload.net - Rapidshare files search engine
MegaUpload files available here


Why the gaming industry has become so important to this era

The gaming sector recorded positive data in 2021 after the previous year's record with a turnover of 2.24 billion euros in relation to the Italian figure alone.

Numbers and figures relating to the online gaming and console gaming sector in Sweden.

More than 15 million users aged 7 to 70 spend most of their free time playing games. The average number of hours these people spend playing games per week is 8.7, indicating that average game time has increased by about 30 minutes during the year. This figure takes into account the total sum of the various gaming realities, which we know includes all the different platforms, where, however, the console games for the gaming category represent the most prominent part of the time and active users. We remind you for the sake of completeness that other segments include activities such as gambling with the realities of live virtual online casinos, which often offer offers such as free roulette, esports with games focused on electronic sports simulations, with role-playing and strategy games that also include MMOs. Official data processed by ISFE, the European Federation of the Video Game Industry, and published by IIDEA. This data is the result obtained from the sum of the physical market or game sales data, GSD, which concerns products related to the digital market, to which App Annie data and other realities must also be added, which instead evaluate mobile market data. Therefore, some of these figures are the subject of online and offline surveys of a representative sample of the population aged 7 to 70 years.

Importance of feeds for active and present online users

In the end, however, the data seems to be true given that those who are passionate about gaming perceive gaming as an active and positive aspect of their free time. In addition, there are other data that can be evaluated, such as streams coming from various blogs, forums, dedicated YouTube channels, all social networks such as Facebook and Instagram, not forgetting the value of a practically thematic platform such as Twitch.tv . The active user actually sees himself as a kind of messenger, so much so that he actively intervenes from his own profile, evaluating the gaming experience, various upcoming games and so on. The path of the supposed leads to a crossroads of data that makes what is happening upstream even more obvious and noticeable in relation to the gaming industry and everything related to modern games and video games online casino games on the portal https://android-casinos.com/.

Game data is separated and analyzed in detail

In addition, there is hard data, given that for the software segment, each individual game has a code that is activated and that when placed on the reference market, it will be taken into account. In this order of ideas, the Swedish market recorded a turnover of 1.8 billion euros in 2021, with special mention of the digital market and the smartphone and tablet app market. However, the hardware side has also recorded a positive figure with an estimated 20% to 23% more growth than previous years. This data is indicative of the most recent releases regarding the so-called latest generation consoles and gaming PCs, which are increasingly used by geeks, geeks and gaming enthusiasts. Consoles are separated from general and shared data. Different types of online games have already been described on this resource.

Final Thoughts on the Gaming Business

The most revealing data is related to the difference between the gaming industry and other forms of entertainment such as video streaming, the music industry and movies. For reasons we all know, these sectors have been in a big and deep crisis for the past two and a half years, but it remains to be highlighted how the gaming industry has been able to maximize its potential to achieve these numbers. in terms of turnover. Figures that are exclusive to the Italian market, which is again showing strong growth, not counting the performance of the sector at a global or international level.

36d3a7eb614ab2bf0262b59a7c4845f3